środa, 2 maja 2012

Combat fixes and Exploit patches

Here’s a roundup of changes, old to new:


  • Made team unit counters work for “any” number of teams

  • Fixed #271 archers deal massive damage to team catapults

  • Fixed #198 trap door + back wall = free money

  • Fixed #258 lost stone on removing trapbridge on background

  • Fixed #81 Knights attack catapults when they use them

  • Fixed #327 one character nicknames kick everyone from the server

  • Addressed #157 chat box/minimap background colour no longer hardcoded, loaded from image. Sometimes breaks though, need to find a workaround for crappy graphics cards.

  • Fixed #305 game wont start if there’s >1 spec but less than minimum players

  • fixed #245 ‘report bugs’ links to bug tracker in game launcher

  • fixed #306 useless autoupdate failure codes.

  • fixed #150 casing error on smoke texture

  • fixed #276 can’t slash shielded target sometimes

  • fixed #205 can repair trap bridges with backwall

  • fixed #353 quarters dont heal when there’s <0.5hp to heal.

There’s some experimental stuff going on with network smoothing and whatnot to try to reduce the “lag” that people see in-game, its having mixed results. Ideally there’d just be enough servers to go around though, and enough people playing at all times ;)


Obviously more fixes coming and more testing to be done.


Thread here


Geti

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